Terrainbuilder gives me an error, ''Unable to load the file ''P:\".
LOG:
19:53:25: Can't load image from file 'P:\': file does not exist.
19:53:25: Layers generation - PNGOVerlapV3Style.cpp bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\" ) Unable to open the image file.
19:53:25: Layers generation - Unable to load the file "P:\".
layers.cfg file:
class Layers
{
class grass_green
{
texture = "";
material = "PROJECTS\map\data\grass_green.rvmat"
};
class beach
{
texture ="";
material = "PROJECTS\map\data\beach.rvmat"
};
class seabed
{
texture ="";
material = "PROJECTS\map\data\seabed.rvmat"
};
class concrete
{
texture ="";
material = "PROJECTS\map\data\concrete.rvmat"
};
class Legend
{
picture="PROJECTS\map\source\mapLegend.png";
class Colors
{
grass_green[]={{0,255,0}};
beach[]={{255,255,0}};
seabed[]={{0,0,255}};
concrete[]={{255,0,255}};
};
};