m4rk3tin6 10 Posted December 12, 2015 Hi everyone.I have a small group of players, and a dedicated server who plays basic only alive missions in persistent word.I made the missions, so, here comes my question: I open the missions, we play "day one" of the mission, and complet the first one objective, everybody go to sleep our whatever, and the server still running. On the other day, we enter on the same mission, and the trigger on the objetive was gone, and the objetive apears is not complete. So, how make a "persistent trigger" for when i leave the server i don't lose the status of objective complete on this objective ?Sorry for bad english, and aprecieted the help.PS: I search everything about "publicvariables", but don't understand how it works.expActiv=Obj5 setTaskState "SUCCEEDED""; ["TaskSucceeded",["Radar", "Mission Succeed"]] call bis_fnc_showNotification;expDesactiv=""; Share this post Link to post Share on other sites
m4rk3tin6 10 Posted December 13, 2015 Pls, somebody for help me ? Share this post Link to post Share on other sites
SavageCDN 231 Posted December 15, 2015 Are you using tasks assigned by ALiVE (ie: C2ISTAR module)? If so these should be persistent between server reboots (assuming you are setup properly with the War Room - see here for more details - http://alivemod.com/wiki/index.php/ALiVE_Data) Share this post Link to post Share on other sites