pd3 25 Posted November 18, 2015 Is this something the scripting language facilitates? I'd like a set of script commands to run only if the player possesses a specific item in their inventory, in my particular case a piece of worn equipment. Share this post Link to post Share on other sites
donelsarjo 60 Posted November 18, 2015 You could use the event handler "inventoryopened" ,"containeropened" or "take",if the equipment you want is picked up and not present at missionstart. Share this post Link to post Share on other sites
johnnyboy 3797 Posted November 18, 2015 You can put this condition into a Trigger condition. "ItemGPS" in (items player + assignedItems player) itemGPS is one example of an item. Put the exact item classname there. Share this post Link to post Share on other sites