Rob 1 Posted December 21, 2001 is there any way of attaching a red flare to the inside of a heli even when its moving, and then when triggered it changes to a green one. yes u guessed it. i want to try and give the atmosphere of the red and green light inside planes that when turn green means to eject. Share this post Link to post Share on other sites
Damage Inc 0 Posted December 21, 2001 The attaching part is easy, the rest not that easy. Share this post Link to post Share on other sites
MP 0 Posted December 21, 2001 Give me a day or 2 and I'll see what I can do Share this post Link to post Share on other sites
Rob 1 Posted December 22, 2001 i thinku need a break after the work u have done for me MP!! lol Share this post Link to post Share on other sites
HappyG 0 Posted December 22, 2001 fl_red - red flare fl_green - green flare trigg_act - 0 on beggining, 1 when trigger is activated jeep - empty jeep somewhere on the map heli - helicopter ------------------------------------------------------------- fl_green setpos getpos jeep #red_move ? (trigg_act == 1) : goto "green" fl_red setpos getpos heli ~0.05 goto "red_move" #green fl_red setpos getpos jeep #green_move fl_green setpos getpos heli ~0.05 goto "green_move" --------------------------------------------------------- I did not try out the script, but I thing it should work... Share this post Link to post Share on other sites
Rob 1 Posted December 22, 2001 could u make a lil map with it on to see if it works then if it doesn could u send it to me thx Share this post Link to post Share on other sites
MP 0 Posted December 22, 2001 Looks about right HappyG (i did'nt test yet. just looking). Good Man! Share this post Link to post Share on other sites
Rob 1 Posted December 22, 2001 MP u know how i am with scripts could one of u try it out and try to put it in a mini map for me? Share this post Link to post Share on other sites
MP 0 Posted December 23, 2001 Aww... Looking at this again tells me that it should start with a simple player exec "whatever.sqs". OR [fl_red,fl_green,........ Na... never mind. Just put an empty jeep and your chopper... Oh s**t.... But the flare is going to be floating in the middle of the chopper..... Let's see... fl_red setpos getpos heli... :confused: :confused: I can't remember the command to move an object in relation to another (i.e put it where the chopper is but a bit higher and to the left). S'HIT!!! Come on Brain.. (knock knock). d*amn. If anyboby know's it please feel free to refresh my memory... Share this post Link to post Share on other sites
amos m 0 Posted December 23, 2001 I think it's flareWhatever setpos [getpos heli, getpos heli, getpos heli +1] to raise it a bit higher, or something like that. Is that what you mean? Also isn't there an add/remove object command added now? I thought I read that somewhere. If it exists it would make it a bit easier. Just add item, time delay, remove item, add item, time delay, remove item.....in a loop. (Edited by amos m at 9:23 pm on Dec. 23, 2001) Share this post Link to post Share on other sites
Rob 1 Posted December 23, 2001 UUUMM STILL CONFUSED PEOPLE..... CAN'T U PUT IT IN A MISSION LIKE I SAID!!!!!!!!!!!!!!!!!!!!!!!!!? Share this post Link to post Share on other sites
amos m 0 Posted December 23, 2001 Just take a quick squizz at the comref Share this post Link to post Share on other sites