jasono 0 Posted November 4, 2015 Hello, Any custom objects placed in the terrain builder don't produce a marker on the map. Is this a terrain issue or something set within the config of the model? I can see the default fences on the map being small grey lines, default buildings as grey squares etc. However, any custom objects while appear absolutely fine physically, have no marker for the map. Hopefully what I'm trying to say makes sense; essentially what forms part of the main map along with the terrain contours etc. These pics might show the issue as a comparison: http://imgur.com/a/Ktj3w Many thanks, Jason Share this post Link to post Share on other sites
1para{god-father} 105 Posted November 4, 2015 What are you using to Pack your Project up with ? I have no issue with Custom Objects - what ones are you using that are causing issues ? Share this post Link to post Share on other sites
ParallelGames 0 Posted November 4, 2015 What are you using to Pack your Project up with ? I have no issue with Custom Objects - what ones are you using that are causing issues ? Hello, I'm working with Jason on this map (If you want to confirm this the Imgur screenshots are uploaded by me if you click to view the album). I have used PboProject and AddonBuilder which of which produce the same result. I binarize the objects before and then binarize the map and this doesn't work either. The custom objects have been created by us for the map. Thanks for replying Share this post Link to post Share on other sites
DerAdmiral 0 Posted November 4, 2015 You need to turn the textures on. I have the same problem. My objects on the map are white and not grey. Share this post Link to post Share on other sites
ParallelGames 0 Posted November 4, 2015 You need to turn the textures on. I have the same problem. My objects on the map are white and not grey. Turn textures on where? In Terrain Builder they look like this when I press "view textured objects" button: If you mean in the editor then that made no difference. It only displayed the terrain sat picture instead of the white fill. Share this post Link to post Share on other sites
DerAdmiral 0 Posted November 4, 2015 InGame :) https://gyazo.com/e4494a9c2f4ce98a4489f7a69580ef72 Share this post Link to post Share on other sites
ParallelGames 0 Posted November 4, 2015 InGame :) https://gyazo.com/e4494a9c2f4ce98a4489f7a69580ef72 Ah, as I said at the bottom of my last reply "If you mean in the editor then that made no difference. It only displayed the terrain sat picture instead of the white fill." But thanks for trying to help! Share this post Link to post Share on other sites
HorribleGoat 1473 Posted November 5, 2015 In the .p3d model do you have named property "map" set up?https://community.bistudio.com/wiki/Named_Properties#mapThis could be the source of your issue. Share this post Link to post Share on other sites
ParallelGames 0 Posted November 5, 2015 In the .p3d model do you have named property "map" set up? https://community.bistudio.com/wiki/Named_Properties#map This could be the source of your issue. Hello, Thanks so much, that was the problem! I and Jason are so grateful you took the time to help us fix this issue! Once again thanks! Share this post Link to post Share on other sites
HorribleGoat 1473 Posted November 5, 2015 No problem, glad you got it sorted out! This may also help others since the map properties are easy to forget to set up. 1 Share this post Link to post Share on other sites