Kydoimos 916 Posted November 3, 2015 Hi there, Does anyone know what might be causing this to spam in the RPT? Can only guess it's something to do with custom faces / identities. Any thoughts? Share this post Link to post Share on other sites
haleks 8212 Posted November 3, 2015 In my experience this is caused by CfgIdentities using a non-existing speaker - had the same issue with the Infected Skins addon. Either the used speaker was removed by BI with an update - or the mod author did it on purpose to disable voices (eventhough there are proper ways to achieve it). Share this post Link to post Share on other sites
Kydoimos 916 Posted November 3, 2015 @Haleks - thanks for the suggestion, mate :) My cfgIdentities are pretty standard: class Coleridge { name = "$STR_Name_Coleridge"; face = "Coleridge_Default"; glasses = "None"; pitch = 1; speaker = "Male01ENG"; dlc = "Resist_Mod"; }; Still getting lots of speaker errors though! 'Male01Eng' seems to be valid as far as I can tell - really weird... Share this post Link to post Share on other sites
haleks 8212 Posted November 3, 2015 Yup that's weird... Just a wild guess, but maybe units from other DLCs need to be added to identityTypes[] in CfgVoice? Share this post Link to post Share on other sites