Djoutlowd 3 Posted October 29, 2015 I have been getting into arma 3 scripting lately and i made a simple script the other day but i had an idea to improve it but i don't know how. The script is This addaction ["heal","setdamage 0"] It gives your player a scroll wheel to heal your player and other players. It is gonna be used with in my current arma 3 milsim unit. It gets annoying when its all ways in your scroll wheel menu or when you look at someone else so i would like to change it so it will only so up for you or anyone else if they are injured. Thanks for reading, -SSg. R. Austin [104th] Enclosure Teamspeak: 4ts.4thrrs.co.uk:27022 Website: 104thidru.enjin.com Share this post Link to post Share on other sites
jshock 513 Posted October 30, 2015 For future reference, this thread would more properly belong here. But to answer your question: this addAction [ "Heal", { (_this select 0) setDamage 0; }, nil, 6, true, true, "", "damage _target > 0.1"] ;Should only present when the player has greater than 10% damage. Share this post Link to post Share on other sites
Djoutlowd 3 Posted November 2, 2015 For future reference, this thread would more properly belong here. But to answer your question: this addAction [ "Heal", { (_this select 0) setDamage 0; }, nil, 6, true, true, "", "_target damage > 0.1" ]; Should only present when the player has greater than 10% damage. My bad for posting in the wrong spot, and thanks man. :) Share this post Link to post Share on other sites
jshock 513 Posted November 2, 2015 This is my bad, but in the condition of the action you need to flip "_target" and "damage", fixed above, that's what I get for trying to type too fast :P. Share this post Link to post Share on other sites