RoF 241 Posted October 16, 2015 Anyone know of an easier way, to speed up painting the mask in photoshop? It's gonna take me forever at this rate. Share this post Link to post Share on other sites
colddna 5 Posted October 16, 2015 Yah but it's kinda hard to explain it in text, but you can extract pixel values from a sat image and paste it layer and recode that color Share this post Link to post Share on other sites
Cype_Revenge 651 Posted October 17, 2015 To create a perfect Mask needs some (long) time. You can create a Basic Mask quickly, make a Polygon in TerrainBuilder, export these in a .png image ,that you can use as a layer or template in Photoshop. Use a countcolor Plugin in Photoshop, so you are sure that you have only your defined colors painted on mask. Share this post Link to post Share on other sites
spookygnu 563 Posted October 18, 2015 To get terrain definition such as rocks, you can open your image in photoshop then posterise it to 4-6 colours. Then index mode the image to get solid colours. This might need tweaking depending on the coloured areas you want. Once you are done the switch the image/mode back to rgb and then export as a bmp. Share this post Link to post Share on other sites