acoustic 82 Posted September 24, 2015 http://imgur.com/YjFRQvN I seem to be getting this weird dark texture after loading map into bulldozer, what could be the cause of this? Also, am I suppose to see clutter in bulldozer? Share this post Link to post Share on other sites
memphisbelle 99 Posted September 24, 2015 there´re no clutters in Buldozer, whether they work or not can only be seen ingame. I dont really know about the texture issue...already checked all pathes? It probably could have somethings to do with the Mask file, may be wrong Texture Colors? Share this post Link to post Share on other sites
Cype_Revenge 651 Posted September 24, 2015 there´re no clutters in Buldozer, whether they work or not can only be seen ingame. I dont really know about the texture issue...already checked all pathes? It probably could have somethings to do with the Mask file, may be wrong Texture Colors? Right Memphis there is no clutter in BD, for the dark texture check your Layers.cfg, probably you have a wrong path. Share this post Link to post Share on other sites
acoustic 82 Posted September 26, 2015 Still getting that weird dark texture, not a clue as to what could be causing it (checked layers.cfg, everything looked fine). Any more ideas? Share this post Link to post Share on other sites
Cype_Revenge 651 Posted September 26, 2015 and the paths inside your rvmat? Share this post Link to post Share on other sites
acoustic 82 Posted September 28, 2015 ambient[]={1.5,1.5,1.5,1}; diffuse[]={0.5,0.5,0.5,1}; forcedDiffuse[]={0,0,0,0}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=1; PixelShaderID="NormalMapDiffuse"; VertexShaderID="NormalMapDiffuseAlpha"; class Stage1 { texture="Acoustic\MyTerrain\data\strdirt_co.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; class Stage2 { texture="Acoustic\MyTerrain\data\strdirt_nopx.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; Share this post Link to post Share on other sites
acoustic 82 Posted September 29, 2015 Thats my rvmat for my only texture im using. Share this post Link to post Share on other sites
bushlurker 46 Posted September 29, 2015 Thats my rvmat for my only texture im using. Stage 1 should be the _nopx and Stage 2 should be the _co B Share this post Link to post Share on other sites
acoustic 82 Posted September 30, 2015 Thanks, it worked! Share this post Link to post Share on other sites