aspire0ne 11 Posted September 14, 2015 Hey guys, I'm working on my first map right now. Everything works well, I just have one problem. I did the first edits on the surface mask. I reimported it and used the "generate layers" option in the mapframe properties. The changes aren't visible in Buldozer. Am I doing something wrong? I can't rebuild the terrain because I did changes on it. It would reset my terrain edits if I hit this button, right? Share this post Link to post Share on other sites
Richie 330 Posted September 14, 2015 Delete the entire layers folder found inside your data folder each time you update the sat or mask, then regenerate layers. Share this post Link to post Share on other sites
aspire0ne 11 Posted September 15, 2015 I already tried this. doesn't work. Any ideas? I can see my new surface mask in Terrain Builder. It just don't want to export it to the map. :/ Share this post Link to post Share on other sites
Richie 330 Posted September 15, 2015 It's always worked for me, it's the only way to do it, have you tried packing your map to check ? Share this post Link to post Share on other sites
aspire0ne 11 Posted September 15, 2015 I have the same problem ingame. I have no idea what to do. EDIT: I've tried to reinstall the Arma III tools, still the same problem. EDIT 2: Oh, I see the texture is changed. Its just much darker. Maybe because of the satimg? On my satimg there is a forest and I wanna make a sand ground. I can see the sand texture but its much darker / greener than the original paa. Share this post Link to post Share on other sites
jakerod 254 Posted September 19, 2015 I have the same problem ingame. I have no idea what to do. EDIT: I've tried to reinstall the Arma III tools, still the same problem. EDIT 2: Oh, I see the texture is changed. Its just much darker. Maybe because of the satimg? On my satimg there is a forest and I wanna make a sand ground. I can see the sand texture but its much darker / greener than the original paa. Textures tend to acquire the color of the imagery on top of them. I think if you modify the alpha channel and make it either black or white it completely takes on the color or doesn't. Forget which way is which. Share this post Link to post Share on other sites