Ilias38rus 5 Posted September 13, 2015 How to define in radio message (description.ext) some active variable like string ? Share this post Link to post Share on other sites
drunken officer 18 Posted September 13, 2015 class CfgRadio { sounds[] = {}; class Chat01 { name = "Chat01"; title = "This is your text. This text will show in game."; sound[] = {"\sounds\Chat01.ogg", db25, 1.0}; }; }; to call it put, this to the act field of a trigger: player groupradio "Chat01"; Share this post Link to post Share on other sites
Ilias38rus 5 Posted September 13, 2015 On 9/13/2015 at 6:31 PM, drunken officer said: class CfgRadio { sounds[] = {}; class Chat01 { name = "Chat01"; title = "This is your text. This text will show in game."; sound[] = {"\sounds\Chat01.ogg", db25, 1.0}; }; }; to call it put, this to the act field of a trigger: player groupradio "Chat01"; I know how to make the message, i don't know how to make it working with active variables, example: Init.sqf execVM { se = 0; while {true} do ​se = se + 1; ​}; }; dexcription.ext class CfgRadio { sounds[] = {}; class rme { name = ""; title = str(se); sound[] = {}; }; }; Will show me: str(se) Share this post Link to post Share on other sites
Ilias38rus 5 Posted September 14, 2015 Question still is Share this post Link to post Share on other sites
Ilias38rus 5 Posted September 15, 2015 Realy no one have answer? Share this post Link to post Share on other sites
jshock 513 Posted September 15, 2015 You can't use active variables within the description.ext (unless something has changed that I'm unaware of), simple as that. Share this post Link to post Share on other sites
Ilias38rus 5 Posted September 15, 2015 On 9/15/2015 at 5:10 PM, jshock said: You can't use active variables within the description.ext (unless something has changed that I'm unaware of), simple as that. Got it, prety sad, stange how is than "Did you see something" worked in Arma 2? Share this post Link to post Share on other sites