Jump to content
Yuval

AI Kills on killer's PC

Recommended Posts

Okay, so I'm trying to set each PC a variable that defines the player's kills (AI kills, COOP mission). I have added a "Killed" event handler to every AI in initServer.sqf but taking the fact that the EH runs on the computer of the unit that was killed AKA the host into consideration - I know no other way of doing this. Anyone knows anything.

 

I am still adapting myself to the way ArmA works so I am pretty low on the whole 'run on a specific PC thing' (I'm originally coming from server-sided scripting games, where everything is done on the server).

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×