Yuval 29 Posted September 6, 2015 Okay, so I'm trying to set each PC a variable that defines the player's kills (AI kills, COOP mission). I have added a "Killed" event handler to every AI in initServer.sqf but taking the fact that the EH runs on the computer of the unit that was killed AKA the host into consideration - I know no other way of doing this. Anyone knows anything. I am still adapting myself to the way ArmA works so I am pretty low on the whole 'run on a specific PC thing' (I'm originally coming from server-sided scripting games, where everything is done on the server). Share this post Link to post Share on other sites
hywel 10 Posted September 7, 2015 Use MPKilled to run on all machines. Share this post Link to post Share on other sites