gunnyrolling 1 Posted August 8, 2015 I'm having a bit of trouble getting this to work the way I'd like. I need a trigger to go off when ANY player on Blufor brings a certain sidearm to the trigger area. I've been using the trigger BLUFOR/present and in conditions this && player hasweapon "rhs_weap_tr8" The problem is that if ANY Blufor player enters the trigger area even without the weapon, it goes off. How can I get it to activate only when a BLUFOR player with the given sidearm enters the area? Share this post Link to post Share on other sites
davidoss 552 Posted August 8, 2015 Try condition : {_x hasWeapon "rhs_weap_tr8"} count thislist > 0 Share this post Link to post Share on other sites
gunnyrolling 1 Posted August 9, 2015 Try condition : {_x hasWeapon "rhs_weap_tr8"} count thislist > 0 Thanks, it worked perfectly! Share this post Link to post Share on other sites
drfart 12 Posted May 10, 2016 im trying to do the same only with any weapon can you help me? :p Share this post Link to post Share on other sites
sarogahtyp 1108 Posted May 10, 2016 im trying to do the same only with any weapon can you help me? :P try this: {count (weapons _x) > 0} count thislist > 0 Share this post Link to post Share on other sites