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phant

AI ignore Zeus orders when in combat

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I have noticed that with Zeusing Vanilla Arma 3 AI, they completely ignore any orders I give them when they come under combat. I have searched through the forums for solutions to this but have come up blank thus far. How can I make the AI spawned in with Zeus still respond to my orders, without having to remote control them? When I tell them to stand and full pace charge, I want them to stand and full pace charge, but instead they stay proned in the grass. And in the same vein, I can't make them move to behind cover, they just prone and sit there.

Any suggestions?

I have previously used ASR AI, but because ASR AI has scriptdriven reactions and I have the same issue of ignoring orders, I cannot have varying styles of AI tactics, it's always just the same scriptdriven tactics over and over again.

EDIT: Sorry, I think I have the wrong forum here. Feel free to delete/lock.

Edited by Phant

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AFAIK you cannot change this behaviour. When AI go into combat mode the danger.fsm kicks in and takes over their behaviour. Unless something has changed with a recent patch there is no way to override this 'feature'.

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Yeah this has been an issue for as long as Zeus has existed. Would be great to have some sort of 'immediate waypoint' or something, a command that says 'go here and do this right now no matter what', but I know there's nothing like that built into the system.

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