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Kingsley1997

Default ArmA 3 Styles for Dialogs?

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I'm creating dialogs and the one thing I don't seem to understand is how to get it to look like Arma 3's UI?

At the moment the styling of my dialog's GUI is all gross and has shadows, gross text etc.. Where as in Arma's GUI such as the main menu, and even in the VAS script, the buttons and elements look clean, simple and all follow a constant design.

Is there a default defines.hpp that I need that has these styles defined or do I HAVE to build them myself?

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That's pretty cool how it's from Moricky's actual steam account. Also, the default base dialog control classes can be easily found in the config viewer where they can then be copied and pasted (has anyone found out if it's possible to derive a class in description.ext using the default classes?)

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That template shows all possible control types and their properties, but it is NOT build on Arma 3 style, even though it may resemble it a bit.

Copying base styles from config viewer (Ctrl + Shift + C will copy the whole container) as DreadedEntity suggests is one way to go. Even better is to use GUI editor and export all major parent classes using Ctrl + P (press F1 to see all possible shortcuts).

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That template shows all possible control types and their properties, but it is NOT build on Arma 3 style, even though it may resemble it a bit.

Copying base styles from config viewer (Ctrl + Shift + C will copy the whole container) as DreadedEntity suggests is one way to go. Even better is to use GUI editor and export all major parent classes using Ctrl + P (press F1 to see all possible shortcuts).

Copying the parent classes from the GUI editor worked a treat, thanks!

---------- Post added at 12:27 ---------- Previous post was at 12:07 ----------

MRQGcwG.jpg

Looks pretty now :)

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