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tremanarch

Bug: Sound, Stereo, Moving Objects

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When you turn your head so that the sound source is perfectly left of you the right ear has 0% Volume of the sound source, and vice versa.

This is not right. Its most obvious when using Headphones.

This is an unrealisitic behaviour.. I already made a post in ArmA 2.. seems no one understood. Its easy to fix. Make the perfect left/right not 0% - 100% but like 50, or 60% - 100% (experiment).

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When you turn your head so that the sound source is perfectly left of you the right ear has 0% Volume of the sound source, and vice versa.

This is not right. Its most obvious when using Headphones.

This is an unrealisitic behaviour.. I already made a post in ArmA 2.. seems no one understood. Its easy to fix. Make the perfect left/right not 0% - 100% but like 50, or 60% - 100% (experiment).

Or they could just do it the realistic way, the sound source projects through the area, so if you facing parallel to the sound, there's a sort of echoey version of it to your other ear, depending on the surrounding area. They'll fix it come the Expansion, they just need to tell us how they're going to do it at some point in the year.

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