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max1944

Fatigue issues / combat speed vs. running speed

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Why does combat speed cause more fatigue than running?

Test with 66% load, standing, weapon down:

combat speed = 11 Km/h = 50% fatigue after 49 seconds

running speed = 14 Km/h = 50% fatigue after 82 seconds

Is that a bug?

Edited by max1944

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Keeping your weapon up is more tiring than running "relaxed".

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I get different results in Dev branch. Something has changed in the game, or you may have not had the weapon lowered, or used crouching when testing combat speed.

Test with 66% load, standing, weapon down:

combat speed = 11 Km/h = 10% fatigue after 30 seconds

running speed = 14 Km/h = 10% fatigue after 23 seconds

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Keeping your weapon up is more tiring than running "relaxed".

both with weapon down and same stance.

Now with Version 1.48 I get:

combat speed = 11 Km/h = 10% fatigue after 30 seconds

running speed = 14 Km/h = 10% fatigue after 23 seconds

combat speed = 11 Km/h = 50% fatigue after 165 seconds

running speed = 14 Km/h = 50% fatigue after 124 seconds

Seems ok now.

Thank you for the assistance.

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