max1944 16 Posted July 15, 2015 (edited) Why does combat speed cause more fatigue than running? Test with 66% load, standing, weapon down: combat speed = 11 Km/h = 50% fatigue after 49 seconds running speed = 14 Km/h = 50% fatigue after 82 seconds Is that a bug? Edited July 15, 2015 by max1944 Share this post Link to post Share on other sites
Jackal326 1179 Posted July 15, 2015 Keeping your weapon up is more tiring than running "relaxed". Share this post Link to post Share on other sites
ceeeb 147 Posted July 15, 2015 I get different results in Dev branch. Something has changed in the game, or you may have not had the weapon lowered, or used crouching when testing combat speed. Test with 66% load, standing, weapon down: combat speed = 11 Km/h = 10% fatigue after 30 seconds running speed = 14 Km/h = 10% fatigue after 23 seconds Share this post Link to post Share on other sites
max1944 16 Posted July 16, 2015 Keeping your weapon up is more tiring than running "relaxed". both with weapon down and same stance. Now with Version 1.48 I get: combat speed = 11 Km/h = 10% fatigue after 30 seconds running speed = 14 Km/h = 10% fatigue after 23 seconds combat speed = 11 Km/h = 50% fatigue after 165 seconds running speed = 14 Km/h = 50% fatigue after 124 seconds Seems ok now. Thank you for the assistance. Share this post Link to post Share on other sites