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dafuzzyone

Respawn with Player-Based Life Counters

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So, instead of having a countdown for lives for the entire team, is there a way to limit the amount of lives an individual has? For instance, instead of having ten tickets for a team, can we have like three lives for a said soldier? I want to make sure for PvP that the guys who respawn for an objective-based PvP/RP round make risks with some individual accountability.

Thanks in advance.

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That helps, but I've never really done any scripting with anything object-oriented in ARMA. Could I get an example of a code? Do I have to name each unit as well that has to be called onto for respawn?

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