unipus 11 Posted July 11, 2015 I love the simplicity of the Sites module, but getting it to work how I want has proven challenging. I haven't been able to find concrete answers to these questions: 1) if I wanted to make Sites work on a map other than Stratis/Altis, what would that require (if at all possible)? 2) how can I change the list of classnames that it will call upon, so that I might get (for instance) RHS or CAF guys instead of insane future warriors? I've tried a couple Garrison scripts that can at least deal with issue #2, but issue #1 still comes up. For instance I cannot get men to man the towers at the various military outposts in Zargabad. (AiATP) Any help appreciated! Share this post Link to post Share on other sites
somesangheili 111 Posted July 11, 2015 (edited) 1) if a terrain has military cargo buildings in it by default, then the sites module should work on them. The reason it doesn't work for the military buildings in Takistan/Chernarus/etc. is because the module is only meant for the vanilla military cargo buildings 2) I asked RHS about this and they said doing that is impossible Edited July 11, 2015 by SomeSangheili Share this post Link to post Share on other sites
devilslayersbane 28 Posted July 11, 2015 I made a feedback tracker ticket on this. While I doubt it'd go as far as to make community terrains using arma 2 military buildings accessible to the sites module, it will hopefully allow community factions to be used by the module. VOTE FOR IT! Share this post Link to post Share on other sites
Larrow 2817 Posted July 11, 2015 You can over right the modules scripts via preinit todo/add what ever you like, The scripts are not handled by CfgFunctions so are not compiled final. See my post in this thread with an example of adding new factions to the sites modules. Share this post Link to post Share on other sites
unipus 11 Posted July 13, 2015 Great, I will check that out! Share this post Link to post Share on other sites