SilentEcho 0 Posted December 23, 2001 i dl the gunslinger thingy a long time ago but i just started using the ruins is ther a way to get the ammo crates on the verytop floor of the ruins plz help Share this post Link to post Share on other sites
Rob 1 Posted December 23, 2001 put this in the init field of the ammo crate. this setpos [getpos this select 0, getpos this select 1, (getpos this select 2)+3] change the last number for the hieght in meters. so ur looking at round 8m so change the 3 to 8 and keep testing it till u get it to the top. Share this post Link to post Share on other sites
Damage Inc 0 Posted December 23, 2001 And you'll have to tweak it so that the crates are on the top instead of floating in the air. Share this post Link to post Share on other sites
SilentEcho 0 Posted December 23, 2001 thx i will try Share this post Link to post Share on other sites
Rob 1 Posted December 23, 2001 no cuz they will automatically fall! Share this post Link to post Share on other sites
Damage Inc 0 Posted December 23, 2001 Do they? I've tested that command with cars and stuff like that and they just float in the air until you shoot them. Share this post Link to post Share on other sites
SilentEcho 0 Posted December 23, 2001 yea i tryed it it worked i tryed putting a hummer in the air at 100 it didnt fall until i shot it and it fell thru my castle :-) Share this post Link to post Share on other sites
amos m 0 Posted December 24, 2001 DOH! I've tried landing a chopper on the castle and just bounced off. Why doesnt' this work the same way? Share this post Link to post Share on other sites
Rob 1 Posted December 24, 2001 all my objects have fallin. and i think i have figured out y the bloody things keep bouncin around. i dont think that they have specified the weight properly to most units. Share this post Link to post Share on other sites
Rob 1 Posted December 24, 2001 or that could be a simple glitch that they haven't noticed. Share this post Link to post Share on other sites
amos m 0 Posted December 26, 2001 Apparently one of the fixes in 1.4 is better crate/barrel physics/simulation or something like that. Share this post Link to post Share on other sites