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cBurnett1404

Help with editing 3D Models.

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Hey guys,

I'm new to this whole ArmA editing and modding scene however I hope to join the ranks of great content producers or just even the ranks of people who have a fully custom mod..

However my problem is this. I wish to import one of the pre-made ArmA 3 models into blender and change its texture to a pre-made one. I have already made the texture, it was just a simple edit of a already made texture, this was just as a test. When I go to open it in Object builder it crashes, so I downloaded a mod call "ArmA 3 Tool Box" this is a mod for users of blender. Trying to import the P3D file in blender resulted in a "MDL Load error". I then found out that they need to be 'De-Binarized'.

Firstly: How do I do this?

Secondly: Is there a quicker way to doing this, importing a P3D model and changing its texture.

Any help is appreciated!

Thanks,

Connor Burnett

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A3 3d models are binerized (as in locked), so you cannot open or edit them. If you wish to simply change the textures, use hidden selections

Edited by PuFu

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Thanks. I'll give that a check.

And I know they are locked I was asking if there is a way to unlock them.

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Thanks. I'll give that a check.

And I know they are locked I was asking if there is a way to unlock them.

Yes : ask the author to send you the mlod (=unbinarized) version of it.

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Yes : ask the author to send you the mlod (=unbinarized) version of it.

and in the case of BI's models, there is no way around it.

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@Burnet - take a look here [hidden selection manual]

Basically if you are interested to start with a simple texture edit for the in-game asset, the easiest way is to create a small config that is part of a PBO with your new textures.

Regardless is it vanilla game asset, or community asset it can be easily "upgraded" without violating BI's EULA or any community authors right via patched/dependency config.

For example here you can download F/A-18 aircraft PSD files with and actual replacement config example. Player still needs the original game/community addon. But you can easily add your own version [your work only] of it without a need of altering the original. Does that makes sense and hope that helps?

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