calin_banc 19 Posted October 2, 2015 https://youtu.be/XD9_L5o4mhQ?t=1m17s It's a nice interview for the fans of that game, but what Chirs says and I find it quite interesting, is that you can take a DX11 render and make it DX12 quickly, but you'll need to do far more than that to actually tap into the potential of the API. Hopefully Bohemia will do that and not just basic stuff like they've done with DX11. Without this, either Vulkan or DX12 will bring little improvement over the current DX11 render. Share this post Link to post Share on other sites
Vasily.B 529 Posted October 2, 2015 https://youtu.be/XD9_L5o4mhQ?t=1m17s It's a nice interview for the fans of that game, but what Chirs says and I find it quite interesting, is that you can take a DX11 render and make it DX12 quickly, but you'll need to do far more than that to actually tap into the potential of the API. Hopefully Bohemia will do that and not just basic stuff like they've done with DX11. Without this, either Vulkan or DX12 will bring little improvement over the current DX11 render. I really hope so. Share this post Link to post Share on other sites