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Daves_Gaming_Adventures

delay for calling support units

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Hi there,

just finalizing the smaller details on my mission and part of my mission is destroying an AA unit so my air assets are able to be used for CAS. The only problem is I want the support vehicles not to show up on my menu until the AA tank is destroyed. How do i fix this?

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Do not sync your requester and provider to the player, and name them e.g req and prov. Then place a trigger that activates when your AA is dead some thing like !alive myAAVehicle and in the onAct place

[player,req,prov] call BIS_fnc_addSupportLink

. Now when the AA is destroyed the trigger will link all three together (player, requester and provider) and the supports will appear in game.

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