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driftingnitro

Spawn Zeus Artillery

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I've been working on a mission where a trigger activates a line of dialogue and then a rocket strike hits a position. I was hoping I could script this in the same sqf that activates the dialogue. I've tried syncing the artillery module with a trigger but that doesn't seem to work, it always seems to launch artillery at start of mission rather than at trigger. I've tried both with presence true and false. Any idea on how to spawn artillery rockets like it happens in zeus, but on trigger?

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The ordnance module is obviously available but still haven't been able to get it to activate by trigger, even after making the triggers a switch as well.

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