jaynic 1 Posted April 15, 2015 Hey guys, I'm trying to get in to arma 3 scripting. I'm a professional developer with 6 years experience in object oriented languages, and I'm finding the syntax of sqf to be special. And I mean "short-bus" special. Regardless - it's what we're given to work with. I'm able to wade my way through the muck of various procedural calls and what not - but I'm hitting a wall when I get to generating some in game menus and uis. Can anyone point out a decent tutorial for those, please? Specifically: I'm wanting to develop a screen that pops up, and permits user interaction with a map - not the default in game map - but one I generate that will display some specific configuration based data. I tried tearing apart MCC and reverse engineering it - but it's a bit hard to follow. Any help would be great. Thanks Share this post Link to post Share on other sites
jshock 513 Posted April 15, 2015 Good intro tutorial: http://www.armaholic.com/page.php?id=27141 Should help you move in the right direction with some features, and should be easy to transfer the knowledge learned to what your after. Share this post Link to post Share on other sites
jaynic 1 Posted April 15, 2015 Fantastic. Thank you. Share this post Link to post Share on other sites
st_dux 26 Posted April 15, 2015 Also, in case you haven't read this already: Dialog Control You may be happy to learn that dialogs are one of the few aspects of ArmA scripting that actually uses a sort of object oriented paradigm. Share this post Link to post Share on other sites