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Birkoff

how to set a units side ?

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Does anyone (BIS?) know how to set a certain units side, i.e. how to define them as neutral/west/east/guerilla?

Or how to cloak a west group as russians until a given point/area make them west side, that is walk with russian clothes etc without being taken for west-side smile.gif

Birkoff

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I believe I saw once : man1 setside "guer/east/west".

Dunno if it works though sad.gif

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I know how you make, say, an American M1A1 russian. (only works with vehicles)

Make say, an EMPTY M1A1.

Make 3 russian CREW near to it.

Give the leader of the crew a GET IN waypoint on the empty M1A1.

And now you will have an M1A1 for the russians.

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Also, how does that help, Jamesia?

You gotta explain a little, or else it's called spam.

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Well I was more thinking of players changing side etc during the game, or be neutral to everyone etc(without being civilian). That vehicle thing is maybe a good idea but aint safe :-)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from CanisDEK on 3:12 pm on Dec. 29, 2001

try the command:

side unit==side

ex: side Tank1==east<span id='postcolor'>

THAT'S IT!!!

I knew it was somthing like that because I planned to make a mission where you were under cover but I never got around to it.

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