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Armod

Wierd issue when hosting multiplayer on my mission

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I am working on a mission file which is made for Multiplayer, but I have run into an issue. If someone joins after the server has started the mission ,it doesnt assign them to the character they chose, but it puts them into my view point, which is wierd. Also, when I host a local server to test on, I have AI enabled, and the name tags on the AI are my username.

//disabledAI = 1;
enableDebugConsole = 1;
joinUnassigned = 1;
respawnDialog = 0;

This is my Description.ext

Any help is greatly appreciated! :D

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