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feldmaus

better integration for speech recognition

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Hello all,

i am currently working on setup my speech recognition program "voiceattack" to coordinate AI's. Its quite cool and working still good. I am using the Headset "BEYERDYNAMIC DT-234 PRO"(good one) and an external USB Soundcard "AUREON XFIRE8.0 HD"(not the best choice, but its ok and cheap).

I invoke Bohemia to support speech recognition, so that we can handle the AIs better.

Especially the combination of commands are a bit complicated, like, "all" "advance" "200m". The normal advance command let the AIs only move 50m, so i have to execute my macros several times and get for every execution ingame one sound.

Or "all" "save all around", should let the AIs make a circle, where every looks in a different direction. To get this to work i have to construct awkwardly voiceattack.

Further example for a complicated macro set, i often like to have a lieutenant under my command to part the work. "Lieutenant" "secure the house NE 100m". Then the AI Lieutenant should manage this by himself.

regards

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Just use something like Voice Attack.

However I do like your ideas about subordinates.

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Check out SRGS grammar options of LMC on livrot.com (speech recognizer - free with temporary licenses as often as you like).

 

No other sub 500$ speech recognizer offers full SRGS grammar support.

 

 

cheers,

 

Livrot

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