Ruskiesrule 0 Posted October 3, 2002 In my new mission, 2 squads dropped by chopper have to run up a hill to secure a base, then the squad the player is in runs off to do another objective (its all a supprise what happens). But when the AI squad gets to the base at the top of the hill it should say somthing, but it doesn't, i used the script: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">Leader2 sidechat "We'll stay here and gaurd the base, yous complete your objective."<span id='postcolor'> Or somthing a long those lines! I put it in the on activation field, its still now working! Share this post Link to post Share on other sites
FidelKGB 0 Posted October 3, 2002 Maybe you try this leader grp1 sidechat "Let's move out people we have work to do!" or anything you want they must say Share this post Link to post Share on other sites
RED 0 Posted October 3, 2002 1. Check the trigger has been activated by adding a hint into the onactivation field. 2. Check the unit is called leader2 RED Share this post Link to post Share on other sites
JAP 2 Posted October 4, 2002 Did you put an "activated by" value ? Like West or east or whatever ? (in the trigger that is ) Share this post Link to post Share on other sites
Ruskiesrule 0 Posted October 10, 2002 It was a waypoint, and i name the leaders of squads leader#. Just so it easyer for me to do squad to squad chats ("Bravo, this is Alpha, are you ready?"). Anyway, i found away round my little problem for making more missions, i'm going to to make the Russians do a successful offensive! I'm going to release a Demo mission soon! You'll need the Sarugao map to use it of course! Just finishing off this mission so i can release it! Share this post Link to post Share on other sites