Duke101 18 Posted March 2, 2015 Hi, Hoping someone can help, if possible please. Long story short I copied some stuff from a previous mission, into a current one I'm working on. The previous mission, I had a mod I'm no longer using and I ended up copying that into my new mission or at least a modded helicopter, which I then deleted. So I'm getting this error: mission.sqm/Mission/Vehicles/Item22.vehicle: Vehicle class no longer exists and every several minutes I'm getting the No entry 'bin\config.bin/CfgVehicles.' error. I don't have this mod in the addons/auto addons within the mission.sqm Anyone know how I can get rid of this annoying error? I don't know how to replace or add something into item22. Any ideas? Thanks Share this post Link to post Share on other sites
austin_medic 109 Posted March 2, 2015 you'll need to resave the sqm so it hopefully recompiles without that object. Otherwise you could try manually editing out item22 then saving and reloading the mission into the editor. Share this post Link to post Share on other sites
Duke101 18 Posted March 2, 2015 you'll need to resave the sqm so it hopefully recompiles without that object. Otherwise you could try manually editing out item22 then saving and reloading the mission into the editor. Thanks. Yeah I resaved, etc. but same issue. I've tried manually editing item22, but I don't know what I should re-edit with or replace with :confused: Thanks for your suggestions. Share this post Link to post Share on other sites
jshock 513 Posted March 2, 2015 Replace it with a random vanilla classname, make it a soda can or something :p. Share this post Link to post Share on other sites
Duke101 18 Posted March 3, 2015 Thanks JShock- I would...but I'm struggling with the format of item22- not sure what to do it with tbh ? :confused: Here it is: class Item22 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1138.1149,112.50996,6126.6484}; azimut=-5.8113999; class args { items=2; class Item0 { value="1"; parentCls="ModuleShowHide_F"; typeName="Units"; }; class Item1 { value="0"; parentCls="ModuleShowHide_F"; typeName="State"; }; }; id=57; side="LOGIC"; vehicle="ModuleShowHide_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=2; synchronizations[]={3,4}; }; }; }; ---------- Post added at 13:03 ---------- Previous post was at 12:13 ---------- Solved- created a "new mission" different title and slowly copied everything into from this mission- found the culprit and was able to change it to something and then delete it. Thanks for taking the time to respond guys, it was appreciated. Share this post Link to post Share on other sites