goldblaze 15 Posted February 28, 2015 Hello, I'm trying to make the zeus editable area follow the player, so he can only edit 100m around his unit, wondering if this is possible, and if so, how? Share this post Link to post Share on other sites
goldblaze 15 Posted February 28, 2015 Found a possible fix, but it's clunky and I'm not sure the best way to use it, https://community.bistudio.com/wiki/addCuratorEditingArea https://community.bistudio.com/wiki/removeCuratorEditingArea these will need to be used in some kind of balenced tandem to make the edting area follow a player, that's the only way I can find so far. Share this post Link to post Share on other sites
goldblaze 15 Posted March 4, 2015 this addCuratorEditingArea [1,getpos BlueforCommander,200]; sleep 0.5; this removeCuratorEditingArea 1; this i what I have so far, need to fix the bug, and then add a loop, currently this script will be sitting in the zeus module. Share this post Link to post Share on other sites
R3vo 2654 Posted March 5, 2015 [color="#FF8040"][color="#1874CD"]_curatorModule[/color] [color="#8B3E2F"][b]=[/b][/color] [color="#000000"]_this[/color] [color="#191970"][b]select[/b][/color] [color="#FF0000"]0[/color][color="#8B3E2F"][b];[/b][/color] [color="#1874CD"]_unitToTrack[/color] [color="#8B3E2F"][b]=[/b][/color] [color="#000000"]_this[/color] [color="#191970"][b]select[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b];[/b][/color] [color="#191970"][b]while[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#000000"]true[/color][color="#8B3E2F"][b]}[/b][/color] [color="#191970"][b]do[/b][/color] [color="#8B3E2F"][b]{[/b][/color] [color="#1874CD"]_curatorModule[/color] [color="#191970"][b]addCuratorEditingArea[/b][/color] [color="#8B3E2F"][b][[/b][/color][color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color][color="#191970"][b]position[/b][/color] [color="#1874CD"]_unitToTrack[/color][color="#8B3E2F"][b],[/b][/color][color="#FF0000"]100[/color][color="#8B3E2F"][b]][/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#191970"][b]sleep[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color][/color] Made with KK's SQF to BBCode Converter Put this line intro you init of the Zeus module: _null = [this,UNITNAME] execVM "scriptsName.sqf"; Share this post Link to post Share on other sites
goldblaze 15 Posted March 19, 2015 I think your looking for altis life forums. Share this post Link to post Share on other sites