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vald0069

General questions about modelling jets or planes.

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1: I can't seem to find any samples of an un-binarized plane for Arma 3 to get an idea of how the lods and named selections should be made, am i not looking the right places?

2: I've been running into some problems with exporting models from blender using the Arma toolbox for blender, I've even imported a working model into blender and then re-exported it into p3d and it didn't work from there, is this a common problem?

3: Do i need bones in my model for eg ailerons to work or do i just need the memory points and are they defined in the model.cfg or does the game read them from their named selections?

4: Will the geometry weight affect the plane's ability to fly in any way (i changed the geometry wright from 9000 to 4000 on a model and there wasn't a big change)?

I've got some static models in game and got them flying, but that's all.

It seems to me that there isn't that much documentation on modelling for Arma 3 especially planes, if there is please do show me.

Thank you for your time, I've been struggling with this for quite a while.:)

Edited by vald0069

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Inside A3 tools is the a3 sample plane, showing example. Also can check a2 sample planes. As far as blender you need to be more specific on your export methods/settings, etc

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Thank you a lot for the answer.

Edited by vald0069

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