nanomien 15 Posted February 17, 2015 (edited) Hi guys. Im creating a multiplayer mission where I want the players to choose from multiple respawn positions when they die. And I want the respawn positions to have custom names. I want them to choose from the following respawn positions: - Respawn on the spot where the player died - Respawn to an other player of the same side - Respawn in a base That is easy using MenuPosition template with multiple markers with the name respawn_west1, respawn_west2 etc. And make some of the markers follow players position. But how do I give the spawn position custom names in the spawn menu? By default the spawn position is named after where they are placed For example "near Jay Cove". I also want the spawn points that follow the players to have the name of the actual player. (That is possible by synchronizing the respawn module with the player, but the respawn module don't work with spawning where the player died.) Any help is appreciated! Edited February 17, 2015 by nanomien Share this post Link to post Share on other sites
celludriel 79 Posted August 16, 2015 I found this one if you never found the answer http://feedback.arma3.com/view.php?id=15990 1 Share this post Link to post Share on other sites
nanomien 15 Posted September 7, 2015 I didnt see this until now. Thank you for your answer. I got it working :D Share this post Link to post Share on other sites
nanomien 15 Posted September 7, 2015 By the way. If you want to see the result i have actually published my mission: https://forums.bistudio.com/topic/184598-coop-08-operation-hammerdown/ Any feedback is appreciated! Share this post Link to post Share on other sites