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Richie

pboProject error(s) with config.cpp or cfgsufaces

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Would someone please help a n00b out please ? :)

I'm trying to pack my terrain, it's really basic and has no objects or roads etc

I just want to load it up and make sure i'm happy with the terrain in the editor before i do anything to it, problem is i can't pack it, pboProject throws up several errors.

Can anyone help me find why please ? I even tried using Bushlurkers config.cpp from this thread

Pastebin limit was exceeded so i've only included the output log bottom half http://pastebin.com/GHw1BKQ1

and the full file on dropbox Here

Binlog http://pastebin.com/e0PNx24r

Thanks in advance :)

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Can you post your config, cfgSurfaces, and cfgClutter to pastebin please?

Additionally, what did you use to setup your P drive?

Please also tell us what folder your files are stored. For example where your textures are at, where the wrp is at etc.

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Thanks for the reply Jakerod :) the config files i took from your exellent guide (thanks btw, it's a great source of information) and changed the paths/filenames

Ok so here we go :

config file http://pastebin.com/Jbqr8Fht

cfgSurfaces file http://pastebin.com/1c2hJS7v

cfgClutter file http://pastebin.com/wxSj2WV0

For my P drive i downloaded the A3 tools from Steam, then used Mikero's Arma3P.cmd file to do the rest

My file structure is P:\px1\PX1_spittle_island

That is my project root, inside that are my source, data and wrp file, plus a few others crated by Terrain Builder, things like the tv4p save file and a texHeader.bin

My terrain is really nothing fancy, it has about 6 textures for sea, sand, grass, snow and concrete, it has no objects or roads, i just want to see it in the editor to make sure i like it, then i was going to start the rest using NeoArmageddon's Map Builder, I hoped that was where i was up to, everything so far seems to of went as planned, no errors or issues.

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Hey Richie,

are you sure you have installed your P Drive correctly?

in your Binlog i found:

No entry 'F:\bin\config.cpp.CfgVehicles'.

No entry 'F:\bin\config.cpp.CfgAmmo'.

No entry 'F:\bin\config.cpp.CfgNonAIVehicles'.

No entry 'F:\bin\config.cpp.CfgInGameUI'.

No entry 'F:\bin\config.cpp.CfgFonts'.

No entry 'F:\bin\config.cpp.CfgFontFamilies'.

F: Drive?

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The F drive is created briefly when pboProject runs, It disappears when it crashes, is it meant to do this ?

In my pboProject setup my source file is the P drive, the destination is my A3 installation on C drive.

---------- Post added at 12:47 ---------- Previous post was at 11:10 ----------

Ok so i verified the A3 Tools, all fine

I've ran Arma3P.cmd again, no errors

I've verified the A3 Tools again, 2 files failed to validate and will be reaquired :confused:

I've tried pboProject again, keeps throwing the same error :(

and where does this F drive come from ? pboProject creates it and then it vanishes when it crashes

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What is Serifos in your config?

class Serifos: Stratis

No idea what the F drive is.

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What is Serifos in your config?

No idea what the F drive is.

Serifos is from Bushlurkers config.cpp that he posted Here

I don't have an F drive, never have, it only appears when i run pboProject, that's what is creating it.

I'm going to do a reinstall, I've had a new SSD drive for months sitting collecting dust, hopefully a brand new install will fix the errors, if not then erm i need a plan B

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Serifos shouldn't be in your config. You did change it right? It should be your terrain class name (aka the name of your pbo or folder)

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The F drive is created briefly when pboProject runs, It disappears when it crashes, is it meant to do this ?

In my pboProject setup my source file is the P drive, the destination is my A3 installation on C drive.

*A* drive is created when your 'workspace' (in setup) is not a drive:

pboProject 'allows' people to use something other than P: if they're more comfortable saying 'c:\my documents'

check setup-> again. you done something odd like simply saying 'p' not 'p:\'

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