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sancron

Callsign with Set Callsign Moduel after Respawn?

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Hello,

i just setup a Mission for internal Training. I use Zeus as Realtime Editor for Instructors. But i have now a small Problem with the set Callsign Module. And need a little bit help.

i use this on in my description.ext

Respawn = 3;RespawnDelay = 10;
respawnVehicleDelay = 60;
RespawnDialog = 0;
respawnTemplates[] = {"MenuPosition"};
respawnOnStart = 0;

Since there should be more then 1 Respawns available. But now, when People join. They just start at the first Respawn Point instead of the placed location. Also the assigned Callsign wíth the set Callsign Module is gone. So my question is. What i need to do. That the assigned Callsign will stay also after Respawn?

And maybe, how the People start on first join. At the Placed location instead of the Respawn Point.

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Ok when only this works. Then i don't understand, why Bohemia inculde this Module. I will try this and hope BI will fix the Module. Or give out a better Documentation.

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