Jump to content
Sign in to follow this  
BadHabitz

Help with model.cfg for a weapon

Recommended Posts

I'm fairly confident my issues are caused by the model.cfg; 1) forward and rear sight do not animate once an optic is attached, and the magazine does not disappear when removed, 2) weapon looks fine, but when a suppressor is attached you can see a persistent flash, and when it is then removed you see a full persistent flash. My first instinct is that it is an issue with the Skeleton Name, but none of my fixes work. The model is BH_M110.p3d. I've looked through previous threads and have tried the few fixes that were given, but no luck. Any help would be appreciated.

edit: Problem fixed. I wish I could say what the problem was. What I did was go back and start from scratch, and eventually it worked. Arma happens I guess.

Edited by BadHabitz

Share this post


Link to post
Share on other sites

Its a whole lot to go through on my phone. Do you have your proper frontSight, backsight named selections on the model? Using A3 sample model.cfg?

Share this post


Link to post
Share on other sites
Its a whole lot to go through on my phone. Do you have your proper frontSight, backsight named selections on the model? Using A3 sample model.cfg?
Yes.

The trigger is also not moving. All of these are animation problems, so they should have a common problem source.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×