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gmangavin

How can I create custom roads for terrain builder

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I have been trying and trying to figure out how I can get this to work and constantly looking online to get this to work.

How can I use my own custom texture I make in photoshop and make a road with it?

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very easy. just look at the road textures in the a3 road directory and create a texture in the same way. then in the roadslibconfig you add you road to a separate class in the same way the classes are already defined in it. then when you lay a shapefile in tb and give it the id number of your class in that config it will use the texture you specified

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Wasn't this discussed in the map making skypegroup today too?

Basically: You don't. Use the new shapefile technique. It cause you less headache and can utilize external programs. Also it is MUCH easier to change roads later in development.

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