MrSanchez 243 Posted January 11, 2015 (edited) Hello everyone, I posted a previous thread only a day ago, but I wanted to make a new one for future modelers to more easily find this. Basically, I am working on a Griswold & Gunnison 1860 revolver (used in Civil War by Confederates), which is a single action revolver with 6 rounds mags, now I wonder how to animate the gun. The animation works, using the animation for the Zubr (reloadAction = "GestureReloadPistolHeavy02";) but does anyone know how to animate the cylinder and preferably the hammer too? I've literally got no idea and it kind of looks silly without the animation. I know that the 007 Goldfinger mod (recently released) has a .38 S&W revolver with the animations working, and if I'm not mistaken, RH pistol pack too. edit: Also - aren't weapons in Oxygen 2 supposed to be on 0,0,0 xyz for them to fit in hand normally (Supposing I don't have to create custom hand animations for every model? Here's a picture of how it looks in-game so far, have to do some scaling adjustments, now ofcourse I can just offset the gun to fit better in my hand but I just find it..weird that it doesn't fit automatically. http://gyazo.com/9efb30daf8e4db5d5a08e897a22734f0 Hope to receive an answer, ASAP ;) Kind regards, Sanchez Edited January 11, 2015 by PhonicStudios Share this post Link to post Share on other sites
warlord554 2065 Posted January 11, 2015 There is already working revolver anims in the a2 samples. And if you put extra work into it you can have a proper reload animation too Share this post Link to post Share on other sites
MrSanchez 243 Posted January 11, 2015 There is already working revolver anims in the a2 samples. And if you put extra work into it you can have a proper reload animation too I originally thought that the A2 revolver wasn't animated..for some reason...After watching a vid, I remembered, it is! I feel kinda silly. I'll see if I can get any wiser from the A2 samples....Thanks... Share this post Link to post Share on other sites