LowFlyZone 10 Posted January 9, 2015 Right now I've got if(playerHasRadio)then{[_plane,"CuratorModuleCAS"] call bis_fnc_curatorSayMessage}; in my mission, but for for the life of me I can't find any other messages, I'm still learning how the configs work... Does anyone have any other parameters for [_plane,"CuratorModuleCAS"] call bis_fnc_curatorSayMessage ? Thanks :cool: Share this post Link to post Share on other sites