zukov 490 Posted January 5, 2015 like the title if i create from scratch some clothes (es new uniform) in 3ds. max. O2 or maya. how to apply on the naked character? the naked character is a skeleton base? there is a file for the naked character to model in correct size? thsnks in advamce Share this post Link to post Share on other sites
x3kj 1247 Posted January 7, 2015 you need to weight (thats how its called) / weightpaint the mesh to the arma skeleton. In maya/max you need a custom skeleton, because there is no official. In O2 you dont need it to weightpaint. Naked Character is in A3Tools/Samples Share this post Link to post Share on other sites