soldierman 16 Posted January 5, 2015 Ive managed to get a single main rotor and a tail rotor working with the AFM. Now i want to do a dual rotor system (like a chinook), ive tried have the same rotor definition but changing the transmission to a 1:1, 15:15, 24:24 all make the heli unflyable (spins out of control). I then tried it with 2 identical rotors with different positions, again with all 3 transmission ratios and still they spin out of control. Has anyone managed to get a dual rotor heli simulated properly? Share this post Link to post Share on other sites
Maj D. Schultz 13 Posted January 6, 2015 I'm wanting to install rotorlib on some imported arms helicopters and share the work, however documents explaining how to do that is non existent. Would you mind sharing how get it set up? Share this post Link to post Share on other sites
soldierman 16 Posted January 6, 2015 Easiest thing is to use one of the AFM files for the A3 helis. Find one that is similar . e.i has 3 wheels, 1 main rotor , 1 tail rotor etc. For the ground contacts, z is Height from the centre points, y Front to back, x is left to right. And in your config have something similar to this: class RotorLibHelicopterProperties { RTDconfig = "16aa_Apache_c\RTD_Heli_Transport_02.xml"; autoHoverCorrection[] = {4.7,3.8,0}; defaultCollective = 0.665; retreatBladeStallWarningSpeed = 92.583; maxTorque = 4014; stressDamagePerSec = 0.0033333332; maxHorizontalStabilizerLeftStress = 20000; maxHorizontalStabilizerRightStress = 20000; maxVerticalStabilizerStress = 10000; horizontalWingsAngleCollMin = 0; horizontalWingsAngleCollMax = 0; maxMainRotorStress = 250000; maxTailRotorStress = 45000; rtd_center = "rtd_center"; }; Share this post Link to post Share on other sites
Maj D. Schultz 13 Posted January 6, 2015 Do you need to class call directly from the helicopter type? IE the hellcat. Or is class name "helicopter" enough? Share this post Link to post Share on other sites
soldierman 16 Posted January 6, 2015 Either will be fine. Ive done Helicopter_base_F. As long as you have the rotorlibproperties class in your vehicles class, it should be fine Share this post Link to post Share on other sites
Maj D. Schultz 13 Posted January 7, 2015 (edited) What do you mean by ground contacts, do you mean that for inside the P3D Model? Also no dice on the RPM's or anything else showing up with what you said. Edited January 7, 2015 by Karneck Share this post Link to post Share on other sites