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EidEchse

Get teamswitch and respawn at a respawnpoint to work in a coop mission

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Hi all,

i'am trying to combine the teamswitch and the normal respawn in a coop mission. But i can only get one to work at the same time please help.

This is what i get so far.

init.sqf

enableTeamswitch true;

description.ext

respawn = "SIDE"
respawnDelay = 3;

mission.ext

version=12;
class Mission
{
addOns[]=
{
	"A3_Characters_F_BLUFOR",
	"a3_characters_f",
	"a3_map_stratis",
	"A3_Armor_F_Slammer",
	"A3_Modules_F_Multiplayer"
};
addOnsAuto[]=
{
	"A3_Characters_F_BLUFOR",
	"a3_characters_f",
	"a3_map_stratis"
};
randomSeed=13455675;
class Intel
{
	timeOfChanges=1800.0002;
	startWeather=0.30000001;
	startWind=0.1;
	startWaves=0.1;
	forecastWeather=0.30000001;
	forecastWind=0.1;
	forecastWaves=0.1;
	forecastLightnings=0.1;
	year=2035;
	month=7;
	day=6;
	hour=12;
	minute=0;
	startFogDecay=0.013;
	forecastFogDecay=0.013;
};
class Groups
{
	items=1;
	class Item0
	{
		side="WEST";
		class Vehicles
		{
			items=2;
			class Item0
			{
				position[]={1705.4288,5.5,5641.3091};
				id=0;
				side="WEST";
				vehicle="B_Soldier_F";
				player="PLAYER COMMANDER";
				skill=0.60000002;
				init="addSwitchableUnit this;";
			};
			class Item1
			{
				position[]={1704.752,5.5,5660.5977};
				azimut=40.730701;
				id=1;
				side="WEST";
				vehicle="B_Soldier_F";
				player="PLAY CDG";
				leader=1;
				rank="SERGEANT";
				skill=0.71637058;
				init="addSwitchableUnit this;";
			};
		};
	};
};
class Markers
{
	items=1;
	class Item0
	{
		position[]={1713.025,5.5,5653.335};
		name="respawn_west";
		type="Empty";
	};
};
};
class Intro
{
addOns[]=
{
	"a3_map_stratis"
};
addOnsAuto[]=
{
	"a3_map_stratis"
};
randomSeed=3167823;
class Intel
{
	timeOfChanges=1800.0002;
	startWeather=0.30000001;
	startWind=0.1;
	startWaves=0.1;
	forecastWeather=0.30000001;
	forecastWind=0.1;
	forecastWaves=0.1;
	forecastLightnings=0.1;
	year=2035;
	month=7;
	day=6;
	hour=12;
	minute=0;
	startFogDecay=0.013;
	forecastFogDecay=0.013;
};
};
class OutroWin
{
addOns[]=
{
	"a3_map_stratis"
};
addOnsAuto[]=
{
	"a3_map_stratis"
};
randomSeed=8212325;
class Intel
{
	timeOfChanges=1800.0002;
	startWeather=0.30000001;
	startWind=0.1;
	startWaves=0.1;
	forecastWeather=0.30000001;
	forecastWind=0.1;
	forecastWaves=0.1;
	forecastLightnings=0.1;
	year=2035;
	month=7;
	day=6;
	hour=12;
	minute=0;
	startFogDecay=0.013;
	forecastFogDecay=0.013;
};
};
class OutroLoose
{
addOns[]=
{
	"a3_map_stratis"
};
addOnsAuto[]=
{
	"a3_map_stratis"
};
randomSeed=4036322;
class Intel
{
	timeOfChanges=1800.0002;
	startWeather=0.30000001;
	startWind=0.1;
	startWaves=0.1;
	forecastWeather=0.30000001;
	forecastWind=0.1;
	forecastWaves=0.1;
	forecastLightnings=0.1;
	year=2035;
	month=7;
	day=6;
	hour=12;
	minute=0;
	startFogDecay=0.013;
	forecastFogDecay=0.013;
};
};

Thanks for Help

EidEchse

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Yes i know what. but then i can't respawn anymore at a respawn position.

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That's because respawn type 5 doesn't use respawn points...

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