alexsegen 17 Posted December 26, 2014 Hello guys, Here is the thing, I don't really like the Halo scripts I've found and I wanted to give our gameplay a little more realism, so I was thinking about this: I would like to place a C130 **flying** in circle arround the map with its proper waypoints and altitude to perform paradrops. Also, we must teleport to that plane only from an object X (flag pole for example) placed at our Base. I know, pretty difficult. But is there any script or mod that can help me with it? PS: If it works with JIP players and dedi server would be better. Thanks in advance! Share this post Link to post Share on other sites
jshock 512 Posted December 26, 2014 //addaction on flag pole this addAction [ "Go to C130", { (_this select 1) moveInCargo C130Name; } ]; Share this post Link to post Share on other sites
alexsegen 17 Posted December 26, 2014 //addaction on flag pole this addAction [ "Go to C130", { (_this select 1) moveInCargo C130Name; } ]; Thank you! That worked perfect in the edito... at least. Need to try it on my dedi. Do you know how to make the screen fade to black for.. mmm 3 seconds? You know, so the "teleport" doesn't seem too forced :P Share this post Link to post Share on other sites
jshock 512 Posted December 26, 2014 https://community.bistudio.com/wiki/cutText Share this post Link to post Share on other sites
alexsegen 17 Posted December 26, 2014 https://community.bistudio.com/wiki/cutText Ok so I have all set but turns out i cant "eject" from the C130. The action is missing. I've added this line this addAction ["Eject",{player action [ "eject", vehicle player]},[],1,false,true,"","_this in _target"]; But didn't work. I can see "Eject" in the action menu but doesn't do anything. Any idea? Share this post Link to post Share on other sites
jshock 512 Posted December 26, 2014 (edited) Yea I don't think the "eject" action works in Arma 3, try "moveOut", I think that's right. This was brought up in a thread a while back but I don't exactly remember. Edited December 26, 2014 by JShock Share this post Link to post Share on other sites
alexsegen 17 Posted December 26, 2014 (edited) Yea I don't think the "eject" action works in Arma 3, try "moveOut", I think that's right. This was brought up in a thread a while back but I don't exactly remember. It worked with GetOut instead but thanks! I couldn't set the fade screen and i'm gonna keep trying. But first, I will test this with my friends. Thanks again four your help! :cool: EDIT: The "eject" action didn't work with our MP session. It was in the action menu but din't do anything. Edited December 27, 2014 by AlexSegen Share this post Link to post Share on other sites