R34P3R 11 Posted December 26, 2014 Hey guys.. i need some help here ;-) I need to put down the current weapon of the unit on the ground or detach them from him. i already checked dropWeapon action, but i need it without animation. I also tryed to remove them from the unit and spawn them on a GroundWeaponHolder. But then all attachments are gone. Hope there is way to relize this. Thanks a lot. Share this post Link to post Share on other sites
jshock 513 Posted December 26, 2014 For the accessories you could store an array of them with the following command, then just reapply these accessories with a forEach loop once the weapon is on the ground/picked up. https://community.bistudio.com/wiki/weaponAccessories Share this post Link to post Share on other sites
R34P3R 11 Posted December 26, 2014 but how can i check if the weapon is picked up ? can i add EH to the Weapon ? Share this post Link to post Share on other sites
jshock 513 Posted December 26, 2014 Yea I think a Take EH might handle it: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Take Share this post Link to post Share on other sites
mariodu62 5 Posted December 27, 2014 but how can i check if the weapon is picked up ? can i add EH to the Weapon ? you must add an event "take" to the player and check then weapon then. Share this post Link to post Share on other sites