cristycs 1 Posted December 19, 2014 Hey guys, I have am issue that I encountered, just built myself a PC and have some fps problems while playing Arma 2, wasteland... My PC: i5-4590 3.3Ghz Sapphire R9 270x 2Gb GDDR5 256bit 2x4GB DDR3 1600Mhz HyperX Savage MSI B85-G41 PC Mate In wasteland I get like 40-50 in the wilderness, 25 fps in Cherno. As a comparation, even though their different games. While playing Dayz SA, I have 90-120 outside of cities and 60-70 in Cherno. I tried to tweak as much as I can, can't seem to make it work. -nosplash -noPause -skipIntro -exThreads=7 -maxMem=8192 -maxVRAM=2047 -cpuCount=4 -world=empty I used 2047-8192 I know it is capped I tried it anyway I used custom malloc like libhoard have also GPU_MaxFramesAhead=1; GPU_DetectedFramesAhead=1; sceneComplexity=150000 even modified terrainGrid=50 I used low and high and default settings... I can't imagine what it could be. Share this post Link to post Share on other sites
domokun 515 Posted December 19, 2014 Try these tweaks http://forums.bistudio.com/showthread.php?85124-ArmA2-OA-%28low%29-performance-issues&p=2081466#post2081466 And let us know if they help Share this post Link to post Share on other sites
cristycs 1 Posted December 19, 2014 Try these tweakshttp://forums.bistudio.com/showthread.php?85124-ArmA2-OA-%28low%29-performance-issues&p=2081466#post2081466 And let us know if they help I tried some of them, like the ingame setting, the -nologs, and no difference I get around 35-40 fps on a full server, atleast that is what fraps says. Share this post Link to post Share on other sites
cristycs 1 Posted December 20, 2014 (edited) I also noticed that I have low CPU/GPU usage, a max of 45% on the CPU and 60% on the GPU(these are max values recorded except the few spikes to 100% that the GPU got) Edited December 20, 2014 by cristycs Share this post Link to post Share on other sites
Valken 623 Posted December 21, 2014 OC your to the max. The AI runs on 1 thread/core so it will a cpu core to run as fast as possible for Single player or in Dayz (where it shifts the zombie AI over to the player within x range). For multiplayer, its the server cpu due to the AI load that is slowing you down. You end up waiting for the server to send data. Nothing you can do about that other than to contact the server owner and see if they can OC the server cpu for more processing power. Share this post Link to post Share on other sites