kronzky 5 Posted September 24, 2002 Is it just me, or do others find intros and cutscenes in MP games more of an annoyance than something that actually adds to the game? They make sense in single-player missions that you might play a couple of times. But I think for multi-player they just don't make sense. The main quality of a MP maps should be its replayability. After all, there are hundreds of missions out there, but it's the same few that you see being played over and over again. Because they're challenging, they're well thought out, and they simply work. Now - if you have some long intro or cutscenes in there, in doesn't matter how original or well-made they are - they might catch your attention the first couple of times you see them, but then, very soon, they end up being just annoying. You start dreading those objectives which will make you sit trough the same cutscene one more time - the same one you've already seen a million times! And - to make it worse - unlike in SP, you can't even skip through it! I wonder if part of the problem are the mission rating sites, where reviewers always seem to prefer lots and lots of cinematic stuff. But those guys play the mission once, and then forget about it. Don't they realize that, if the mission is good and online, that it's gonna be played hundreds of times? By the same people? That want to PLAY, and not sit through endless repeats of the same cutscenes! Share this post Link to post Share on other sites
ralphwiggum 6 Posted September 24, 2002 moving to general Share this post Link to post Share on other sites