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Ruskiesrule

Script for timing

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is it possible for me to do somthing like make a command wait before playing

Eg:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">PLAYER moveincargo CHOPPER, LEADER moveincargo CHOPPER, (Somthing to make it wait 10seconds), LEADER sidechat "Thank god, we're in the air, we got away from them machine gunners!"<span id='postcolor'>

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">PLAYER moveincargo CHOPPER

LEADER moveincargo CHOPPER

~10

LEADER sidechat "Thank god, we're in the air, we got away from them machine gunners!"<span id='postcolor'>

Put that in a script.

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Or if you don't want to use scripts, you can do it also

by using gamelogics and their waypoints.

Create a gamelogic

place a waypoint for that gamelogic - in it's activation field

put:

PLAYER moveincargo CHOPPER; LEADER moveincargo CHOPPER

then give it a second waypoint - use the timeout fields

(max/min/avg) 10/10/10, and in it's activation field put:

LEADER sidechat "Thank god, we're in the air, we got away from them machine gunners!"

~S~ CD

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