khaosmatical 237 Posted November 26, 2014 (edited) Hi there, after recently getting a dedicated server, I have found problems trying to disable 3rd person and death messages. On the listening servers it was easy but I cannot figure out where to do it for the dedicated. I would imagine it would be in the server.cfg but I tried adding deathmessages=0; but it did not work as was wondering if someone could help me out trying to disable those features. Thanks Edited November 26, 2014 by Vulcanexius Error in title Share this post Link to post Share on other sites
Gunter Severloh 4062 Posted November 27, 2014 Hi deathmessages will be in the server.Arma3Profile see here https://community.bistudio.com/wiki/server.armaprofile Share this post Link to post Share on other sites
khaosmatical 237 Posted November 27, 2014 It has no mention of ARMA 3 however? I have looked at that page before and wondered whether or not I could just use the same from ARMA 2. Share this post Link to post Share on other sites
Gunter Severloh 4062 Posted November 28, 2014 Its the same, its an article that covers all the games, where it says: Naming ArmA: .ArmAProfile ArmA II: .ArmA2Profile Arrowhead: .ArmA2OAProfile Arma III: .Arma3Profile but for example, i rent a gameserver for my buddy and I, and the server.Arma3Profile is located here: /IP # port #/Users/server server.Arma3Profile on my ftp, if you compare notes when you opn up the profile with the arma2CO version its basically the same setup. As for the profile itself: version=1; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; activeKeys[]= { }; class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; [b][color="#0000FF"] 3rdPersonView=1;[/color][/b] UltraAI=0; CameraShake=1; UnlimitedSaves=1; [b][color="#0000FF"] DeathMessages=1;[/color][/b] NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="veteran"; the two lines i highlighted in blue are the codes you want, of course depending on what difficulty level you prefer, regular is default. Share this post Link to post Share on other sites
khaosmatical 237 Posted November 28, 2014 The only thing I'm confused about is in the .Arma3Profile it only has: version=1; blood=1; volumeCD=5; volumeFX=5; volumeSpeech=5; singleVoice=0; gamma=1; brightness=1; activeKeys[]= Share this post Link to post Share on other sites